<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>SecondBrain Devlog - itch.io</title><link>https://evernotebot.itch.io/secondbrain</link><description>&quot;SecondBrain&quot;: A Game Boy Color Adventure Created with Generative AI</description><item><guid>https://evernotebot.itch.io/secondbrain/devlog/1661194/the-future-landscape-of-the-ip-business</guid><title>The Future Landscape of the IP Business</title><link>https://evernotebot.itch.io/secondbrain/devlog/1661194/the-future-landscape-of-the-ip-business</link><pubDate>Sat, 12 Sep 2026 12:03:43 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5OTM3OTA2LnBuZw==/400x224%23c/mtT%2Bdz.png"/><p>The strongest IP of the future may no longer be a character loved by many, but a world that many are eager to enter. This isn’t to say that stories need to be written on a larger scale or that world...</p>]]></description></item><item><guid>https://evernotebot.itch.io/secondbrain/devlog/1650378/what-is-hanafuda-flower-cards</guid><title>What is Hanafuda (花札, &quot;flower cards&quot;)</title><link>https://evernotebot.itch.io/secondbrain/devlog/1650378/what-is-hanafuda-flower-cards</link><pubDate>Wed, 02 Sep 2026 23:29:13 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5NzI4MjI4LmpwZw==/400x224%23c/ThnDaB.jpg"/><p>Hanafuda (花札, &quot;flower cards&quot;) is a traditional Japanese playing card game with roots dating back to the Edo period. Deck Structure: The deck consists of 48 cards divided into 12 suits , with each...</p>]]></description></item><item><guid>https://evernotebot.itch.io/secondbrain/devlog/1646003/how-to-understand-and-construct-four-dimensional-space</guid><title>How to Understand and Construct Four-Dimensional Space</title><link>https://evernotebot.itch.io/secondbrain/devlog/1646003/how-to-understand-and-construct-four-dimensional-space</link><pubDate>Sun, 30 Aug 2026 14:39:42 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5NjQ2NDIxLnBuZw==/400x224%23c/FmSU1r.png"/><p>Dimensions of Perspective and the &quot;Anchor of Consciousness&quot; If four-dimensional space is viewed as a realm of pure consciousness, the relationship between the three-dimensional physical body and four-...</p>]]></description></item><item><guid>https://evernotebot.itch.io/secondbrain/devlog/1641494/finding-the-child-i-left-behind</guid><title>Finding the Child I Left Behind</title><link>https://evernotebot.itch.io/secondbrain/devlog/1641494/finding-the-child-i-left-behind</link><pubDate>Wed, 26 Aug 2026 15:02:40 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5NTQ2MjY3LmpwZw==/400x224%23c/zxDdoX.jpg"/><p>As a child, you would lean against the game display counter, staring at the Game Boy through the glass. The small, four-shade green screen glowed, and you were completely spellbound. Your mother pulle...</p>]]></description></item><item><guid>https://evernotebot.itch.io/secondbrain/devlog/1635976/translating-fmv-and-secondbrain-a-clash-of-two-aesthetics</guid><title>Translating FMV and SecondBrain: A Clash of Two Aesthetics</title><link>https://evernotebot.itch.io/secondbrain/devlog/1635976/translating-fmv-and-secondbrain-a-clash-of-two-aesthetics</link><pubDate>Fri, 21 Aug 2026 12:09:45 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5NDE1NTQ0LmpwZw==/400x224%23c/HCe2Mk.jpg"/><p>FMV (Full Motion Video) interactive narrative games center on live-action footage—think Her Story , Detroit: Become Human , or The Invisible Guardian —where pre-recorded, real video clips and bran...</p>]]></description></item><item><guid>https://evernotebot.itch.io/secondbrain/devlog/1628069/how-to-create-8-bit-music-using-childhood-a-complete-guide</guid><title>How to Create 8-Bit Music Using Childhood: A Complete Guide</title><link>https://evernotebot.itch.io/secondbrain/devlog/1628069/how-to-create-8-bit-music-using-childhood-a-complete-guide</link><pubDate>Fri, 14 Aug 2026 12:32:22 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Introduction Childhood (childhood.nanu.studio/music) is a browser-based chiptune music composition tool that brings the nostalgic sound of retro video game music creation directly to your screen. Whet...</p>]]></description></item><item><guid>https://evernotebot.itch.io/secondbrain/devlog/1619674/why-secondbrain-is-a-must-have</guid><title>Why SecondBrain Is a &quot;Must-Have&quot;</title><link>https://evernotebot.itch.io/secondbrain/devlog/1619674/why-secondbrain-is-a-must-have</link><pubDate>Fri, 07 Aug 2026 01:04:16 GMT</pubDate><category>devlog</category><description><![CDATA[<p>① Constant Improvement SecondBrain builds improvement right into its mechanics. The Daily Sudoku is generated from the date and difficulty — everyone in the world solves the same board today, one...</p>]]></description></item><item><guid>https://evernotebot.itch.io/secondbrain/devlog/1617896/character-profile-yukis-chapter</guid><title>Character Profile: Yuki&#039;s Chapter</title><link>https://evernotebot.itch.io/secondbrain/devlog/1617896/character-profile-yukis-chapter</link><pubDate>Wed, 05 Aug 2026 13:08:37 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Section I: Yuki&#039;s Personality Traits — A Seeker Amidst Contradictions Yuki is a quintessential modern urban youth, exhibiting a highly contradictory personality and a profound capacity for growth: C...</p>]]></description></item><item><guid>https://evernotebot.itch.io/secondbrain/devlog/1615783/a-career-created-with-ai-from-absolute-beginner-to-releasing-a-game-to-the-world</guid><title>&quot;A Career Created with AI&quot; -- From Absolute Beginner to Releasing a Game to the World</title><link>https://evernotebot.itch.io/secondbrain/devlog/1615783/a-career-created-with-ai-from-absolute-beginner-to-releasing-a-game-to-the-world</link><pubDate>Mon, 03 Aug 2026 14:22:00 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5MDMxNTUzLmpwZw==/400x224%23c/ghxYpC.jpg"/><p>Whether to take on a challenge in an unfamiliar field through a career change or a side project, or to deepen your expertise in your current role--now that career options have expanded, many of you ar...</p>]]></description></item><item><guid>https://evernotebot.itch.io/secondbrain/devlog/1606774/how-does-this-game-systematically-design-its-storyline-to-cultivate-systems-thinking</guid><title>How does this game systematically design its storyline to cultivate systems thinking?</title><link>https://evernotebot.itch.io/secondbrain/devlog/1606774/how-does-this-game-systematically-design-its-storyline-to-cultivate-systems-thinking</link><pubDate>Tue, 28 Jul 2026 01:52:23 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Well, this is probably going to be one of the most useful skills in the future. In fact, just listening to you talk about technology and your use of it, one of the most important things is systems und...</p>]]></description></item><item><guid>https://evernotebot.itch.io/secondbrain/devlog/1605745/the-zazen-feature-in-secondbrain</guid><title>The Zazen Feature in SECONDBRAIN</title><link>https://evernotebot.itch.io/secondbrain/devlog/1605745/the-zazen-feature-in-secondbrain</link><pubDate>Mon, 27 Jul 2026 05:34:36 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4ODQ4MTMwLmpwZw==/400x224%23c/EMU0dj.jpg"/><p>SECONDBRAIN (第二大脑) is a Game Boy–style healing narrative game — 160×144, four shades of green, one single HTML file. This devlog is about one of its quietest features: a real seated-medit...</p>]]></description></item><item><guid>https://evernotebot.itch.io/secondbrain/devlog/1601214/the-daily-sudoku-how-it-works</guid><title>The Daily Sudoku — How It Works</title><link>https://evernotebot.itch.io/secondbrain/devlog/1601214/the-daily-sudoku-how-it-works</link><pubDate>Fri, 24 Jul 2026 12:29:34 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4NzA2NTc5LmpwZw==/400x224%23c/I4qtd5.jpg"/><p>Tucked into the final chapter of SecondBrain , on the low table to the left of the washitsu, there is a slim book of number puzzles. Open it and one board is waiting — the same board every other pla...</p>]]></description></item><item><guid>https://evernotebot.itch.io/secondbrain/devlog/1600100/this-introvert-posture-creates-strong-identification-for-viewers-who-are-shy-or-socially-anxious</guid><title>This &quot;introvert&quot; posture creates strong identification for viewers who are shy or socially anxious</title><link>https://evernotebot.itch.io/secondbrain/devlog/1600100/this-introvert-posture-creates-strong-identification-for-viewers-who-are-shy-or-socially-anxious</link><pubDate>Thu, 23 Jul 2026 12:52:11 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4Njg0OTE3LmpwZw==/400x224%23c/houvLk.jpg"/><p>The emotion conveyed through the eyes is more specific than simple &quot;cuteness.&quot; The X-shaped highlights in the pupils aren&#039;t ordinary star-shaped reflections — they&#039;re a symbolic expression of &quot;shutt...</p>]]></description></item><item><guid>https://evernotebot.itch.io/secondbrain/devlog/1598943/this-is-probably-the-true-charm-of-pixel-art-the-lower-the-resolution-the-greater-the-blank-space-left-for-emotion</guid><title>This is probably the true charm of pixel art: the lower the resolution, the greater the blank space left for emotion.</title><link>https://evernotebot.itch.io/secondbrain/devlog/1598943/this-is-probably-the-true-charm-of-pixel-art-the-lower-the-resolution-the-greater-the-blank-space-left-for-emotion</link><pubDate>Thu, 23 Jul 2026 01:32:17 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4Njc1OTM1LmpwZw==/400x224%23c/qYddWr.jpg"/><p>First, let&#039;s cut to the conclusion: It&#039;s not selling &quot;gameplay,&quot; but three minutes of &quot;being seen&quot; Most reviews start by discussing &quot;game mechanics,&quot; but the most honest entry point into The Second Br...</p>]]></description></item><item><guid>https://evernotebot.itch.io/secondbrain/devlog/1598089/building-an-un-closed-game-and-the-half-i-forgot</guid><title>Building an &quot;Un-closed&quot; Game — and the Half I Forgot</title><link>https://evernotebot.itch.io/secondbrain/devlog/1598089/building-an-un-closed-game-and-the-half-i-forgot</link><pubDate>Wed, 22 Jul 2026 11:46:54 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4NjYyNDIzLmpwZw==/400x224%23c/w%2BKmh2.jpg"/><p>The first decision was almost stubborn: make a healing game in four shades of green. Not HD, not even HD-2D — the original Game Boy palette, the most primitive canvas I could pick. The bet was that...</p>]]></description></item></channel></rss>